- Acuity: 21 pts
- Dexterity: 18 pts
- Hits: 40 pts
- Thrust: 5%
- Matter: 5%
- Spirit: 5%
Curative Sash of the Vigilant All
Bonuses
TOA Bonuses
- Acuity cap: 5
- Dexterity cap: 4
- TOA Hit Points Cap: 40
- TOA Heal Bonus: 10%
Primary Ability
- Target gains a temporary health buffer that absorbs 50% of the magical damage dealt, up to a maximum of 200 damage.
- Charge: 30 max
Secondary Ability
- Increases the target's resistance to All Magic damage by 10%.
- Charge: 30 max
Metadata
- Utility: 102.16
- Level Requirement: 50
- Bonus Level: 47
- Sellable? No
- Destroyable? No
Some of the data from Broadsword is not accurate.
Please let me know if you notice anything off.
You can also view the raw delve.