Jerkin of Demonic Intent All
Magical Bonuses:
- Hits: 40 pts
- ALL archery skills: 2 pts
Level Requirement: 50 Level
Bonus to armor factor (AF): 15
Bonus to hit points bonus cap: 40
Bonus to Constitution attribute bonus cap: 7
Bonus to Dexterity attribute bonus cap: 7
Bonus to melee damage: 4%
Bonus to spell range: 4%
Bonus to casting speed: 4%
Bonus to magic damage: 4%
Magical Ability:
Adds a shield to the recipient which will temporarily absorb some of the damage type specified.
Absorption: 50%
Value: 150
Target: Self
Duration: 10:00 min
Casting time: 3.0 sec
- Spell has a chance of casting when this armor is hit by an enemy.
Secondary Magical Ability:
(Function: omni heal)
- Spell has a chance of casting when this armor is hit by an enemy.
Armor Modifiers:
- 102 Base Factor
- 19% Absorption
- 100% Quality / 85% Condition
- Effective Armor: 106 Factor
Can use item every: 1:30 min
Cannot be sold to merchants.
Bonus Level: 48