Jerkin of Demonic Intent All



Magical Bonuses:
- Hits: 40 pts
- ALL archery skills: 2 pts

Level Requirement: 50 Level

Bonus to armor factor (AF): 15
Bonus to hit points bonus cap: 40
Bonus to Constitution attribute bonus cap: 7
Bonus to Dexterity attribute bonus cap: 7
Bonus to melee damage: 4%
Bonus to spell range: 4%
Bonus to casting speed: 4%
Bonus to magic damage: 4%

Magical Ability:

Adds a shield to the recipient which will temporarily absorb some of the damage type specified.

Absorption: 50%
Value: 150
Target: Self
Duration: 10:00 min
Casting time: 3.0 sec

- Spell has a chance of casting when this armor is hit by an enemy.

Secondary Magical Ability:
(Function: omni heal)
- Spell has a chance of casting when this armor is hit by an enemy.

Armor Modifiers:
- 102 Base Factor
- 19% Absorption
- 100% Quality / 85% Condition

- Effective Armor: 106 Factor

Can use item every: 1:30 min

Cannot be sold to merchants.

Bonus Level: 48