Darkseed Armor Hibernia


Realm: Hibernia

Usable By:
- Druid

(Set Bonus: Soothing and Warming Winds heal for an additional 10% health.

NOTE: Must have all 3 set armors equipped to maintain bonus.)
Magical Bonuses:
- Dexterity: 30 pts
- Hits: 60 pts
- Mythical Crowd Control Duration Decrease: 2
- Mythical Health Regen: 5
- Mythical Power Regen: 5

Level Requirement: 50 Level

Bonus to Dexterity attribute bonus cap: 10
Bonus to hit points bonus cap: 60
Conversion: 2% of all damage dealt heals your power and endurance instead.
Bonus to spell range: 4%
Bonus to casting speed: 4%

Magical Ability:
Function: heal

Heals the target.

Value: 230
Target: Self
Casting time: instant

- Spell has a chance of casting when this armor is hit by an enemy.

Secondary Magical Ability:
Function: heal all over time

Target regenerates hits, endurance and power during the duration of the spell.

Value: 5%
Target: Self
Duration: 30 sec
Frequency: 5.0 sec
Casting time: 2.0 sec

- Spell has a chance of casting when this armor is hit by an enemy.

Armor Modifiers:
- 102 Base Factor
- 27% Absorption
- 100% Quality / 71% Condition

- Effective Armor: 99 Factor


Bonus Level: 50